![]() ![]() “One of the best examples of this is the Elites, Grunts, and Jackal who all have a much more ‘legacy’ design to them than we had in Halo 4 or 5. ![]() “The spiritual reboot actually made it easier for us to incorporate some more legacy designs into the characters,” Halo Infinite character and combat director Steve Dyck writes in the blog post. ![]()
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